To learn how to link a model from BIM 360 to Resolve please click here.
Here are some tips and tricks for making sure your model looks great in Resolve.
Updating the Model in Resolve
When a linked model is updated in BIM 360 and the version number changes, the model will automatically update in Resolve. The model/view name must be the same for this to happen, otherwise you may need to manually relink the model again from BIM 360 to Resolve.
Visualization
Use the BIM 360 Model Viewer to make sure your model is not missing any components and looks the way you would want it to look in VR.
Click on the name of the file you want to link in BIM 360 Docs to open the viewer.
Any color overrides or transparencies set to elements in your model will appear in Resolve.
We support textures as well. If you see your textures in the BIM 360 / ACC viewer you will also see them in Resolve. For direct upload or other integrations please verify that you can see your textures in your file before saving it and uploading it.
To avoid unnecessary tinkering with the model, please remember that most VR reviews will focus less on aesthetics and more on operations feedback.
Layer Management
If you are linking a .RVT file to Resolve, the layers in Resolve will reflect the visible Families associated with the .RVT file view you are linking.
If you are linking a .NWD file consisting of .DWG's, the layers in Resolve will reflect the .DWG tree structure.
If you are linking an .NWD with objects and meshes, Resolve will consolidate them into one layer.
If you are linking an .NWD with other files appended, the layers in Resolve will reflect the appended models and not the elements contained within.
Overlapping Geometry
When models are uploaded to VR, certain elements may flicker as seen in the image below. This is a result of overlapping geometry, more specifically when there are duplicate elements directly on top of each other.
To mitigate this issue, it is recommended to hide duplicate models before uploading to BIM 360.
Distant Geometry
If your model starts flickering in VR or is unusable from the beginning, this could mean you have have distant geometry modeled. Please watch the short video to learn how to mitigate this issue.